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Re: 1.4 bugs

PostPosted: Thu Nov 30, 2017 5:23 am
by Darwoth
TotalyMeow wrote:
Heffernan wrote:now sure its a bug but i surely hope it is

cut up a pig and got pig steaks, turned into pig cuts and made a sausage link, but instead of 100use it has 1use and you need to combine it for 100use so u need a total of 50 pig steaks for a 100use link....


And what do you think is a bug here?


not a bug, sausage is one of the most awesome utility/scout foods in the game because you can make the link as long as you wantm the screenshots of my 1500 or whatever charge sausages from popham took effort and hundreds of pigs to produce not a five minute deal with two pigs the way everyone has seemed to think up to this point.

Re: 1.4 bugs

PostPosted: Mon Dec 04, 2017 4:30 am
by DarkNacht
Garlic Bread shows up as a craving but you can't eat Garlic Bread.

Re: 1.4 bugs

PostPosted: Mon Dec 04, 2017 10:15 am
by lachlaan
DarkNacht wrote:Garlic Bread shows up as a craving but you can't eat Garlic Bread.

Tried slices to see if they count as 1 or 4 points? Still needs tweaking either way if it's the case

Re: 1.4 bugs

PostPosted: Mon Dec 04, 2017 7:07 pm
by Champie
lachlaan wrote:
DarkNacht wrote:Garlic Bread shows up as a craving but you can't eat Garlic Bread.

Tried slices to see if they count as 1 or 4 points?


I tried slices. They only count for one point.

Re: 1.4 bugs

PostPosted: Sun Dec 10, 2017 11:55 am
by Chrumps
Tasty taco weighs more than the sum of ingredients.

Re: 1.4 bugs

PostPosted: Mon Dec 11, 2017 5:46 am
by JohnCarver
DarkNacht wrote:Garlic Bread shows up as a craving but you can't eat Garlic Bread.


Fixed in next patch.

Re: 1.4 bugs

PostPosted: Sun Dec 17, 2017 11:11 pm
by Heffernan
not sure if intended, but the new medic bag holds medicine, but no serums and no animal cures

Re: 1.4 bugs

PostPosted: Sun Dec 17, 2017 11:29 pm
by JohnCarver
Heffernan wrote:not sure if intended, but the new medic bag holds medicine, but no serums and no animal cures


Make a list of all the things you want to hold in the bag, and I"ll review it and change it for next patch. Its easy enough to change what contents it can hold.

Re: 1.4 bugs

PostPosted: Sun Dec 17, 2017 11:35 pm
by Heffernan
JohnCarver wrote:
Heffernan wrote:not sure if intended, but the new medic bag holds medicine, but no serums and no animal cures


Make a list of all the things you want to hold in the bag, and I"ll review it and change it for next patch. Its easy enough to change what contents it can hold.


Rattler Serum
Serpent Serum
Scrapie Suppository
Mad Cow Suppository
Swine Flu Suppository
Hoof & Mouth Suppository
Lubricated Scrapie Suppository
Lubricated Mad Cow Suppository
Lubricated Swine Flu Suppository
Lubricated Hoof & Mouth Suppository

Re: 1.4 bugs

PostPosted: Mon Dec 18, 2017 12:28 am
by Taipion
Heffernan wrote:
JohnCarver wrote:
Heffernan wrote:not sure if intended, but the new medic bag holds medicine, but no serums and no animal cures


Make a list of all the things you want to hold in the bag, and I"ll review it and change it for next patch. Its easy enough to change what contents it can hold.


Rattler Serum
Serpent Serum
Scrapie Suppository
Mad Cow Suppository
Swine Flu Suppository
Hoof & Mouth Suppository
Lubricated Scrapie Suppository
Lubricated Mad Cow Suppository
Lubricated Swine Flu Suppository
Lubricated Hoof & Mouth Suppository


How about splints?