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fix charges in the shops!

PostPosted: Sat Feb 25, 2017 3:21 pm
by nuty
ive bought rubbery refresher 2 times and they both had 1 charge on them so its a fraud!!! please fix that

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 1:47 am
by kitty629
Player stalls can list whatever they want on them. Why would you buy a second when you were not happy with the first? What is the saying fooled once shame on you, fooled twice shame on me?

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 1:58 am
by Yes
Fooling someone is still fooling, no matter how many times that happened. There's no justification for such a fraud.

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 2:01 am
by kitty629
Considering that if he traded in person he could have been scammed of his silver and got no potion at all, I think it was a lesson learned.

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 2:12 am
by AcidSpiral
I think he is more posting about the fact that stalls do not show the number of uses remaining on items in them.

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 2:21 am
by Taipion
Stalls showing the # of uses remaining... is possibly a thing to be done someday, though idk if the devs even want that.

Those stalls are player owned, and therefore it is almost as much risk as trading through a barrel.

Next thing is, someone says he bought something in a stall for 10k and thought it must be a really great item because he did not know it and it's that expensive, and it only was some madness item. :D

Next thing is someone complains about barrels and how they are not safe for trading and wants a safe trading method.

Next thing is someone complains he stepped 3 tiles out of the providence claim and got killed, and wants some sort of safety for that.

Not going to happen.

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 6:55 am
by Qiresea
i think it is normal that someone should consider it fraud to buy a multiple-use item in a stall only to find out that it has only one use left. several people have reported this, and yes, the devs should take care of it, or it should be visibly noted somewhere to clarify for new people in the game how the interface works. this is a feature of the stall interface, not a choice of the stall owner and i am sure that there are (honest) traders who dislike this feature. from there to extrapolate that three tiles off providence should be safe or people will complain about it is a pointless and irrelevant remark.

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 8:07 am
by TotalyMeow
The fix for this is very complex and would require delving into the hellish depths of the original code. So... I understand you'd like to see this, so would I, but easier said than done.

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 8:23 am
by Heffernan
TotalyMeow wrote:The fix for this is very complex and would require delving into the hellish depths of the original code. So... I understand you'd like to see this, so would I, but easier said than done.


how about only allowing things with full use in stalls?

Re: fix charges in the shops!

PostPosted: Tue Feb 28, 2017 11:30 am
by Qiresea
i have made a comment on the wiki page about player stalls to indicate this issue

http://salemwiki.info/index.php/Player_Stalls