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Crash on start up bug

PostPosted: Fri Jan 27, 2017 2:31 am
by Dorrian
java.lang.RuntimeException: haven.GOut$GLInvalidEnumException: GL Error: 1280 (invalid enumerant)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:420)
at haven.HavenPanel.run(HavenPanel.java:455)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLInvalidEnumException: GL Error: 1280 (invalid enumerant)
at haven.GOut.glexcfor(GOut.java:96)
at haven.GOut.checkerr(GOut.java:107)
at haven.Light$LightList.apply(Light.java:217)
at haven.GLState$Applier.apply(GLState.java:494)
at haven.GOut.apply(GOut.java:203)
at haven.PView.draw(PView.java:242)
at haven.MapView.draw(MapView.java:1043)
at haven.GameUI.drawFiltered(GameUI.java:658)
at haven.GameUI.draw(GameUI.java:666)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.RootWidget.draw(RootWidget.java:182)
at haven.UI.draw(UI.java:165)
at haven.HavenPanel.redraw(HavenPanel.java:298)
at haven.HavenPanel$1.display(HavenPanel.java:94)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


Need some help here please, I tried the :gl meshmode d command both in default client and in latiki client but its not working and im crashing over and over.

Re: Crash on start up bug

PostPosted: Fri Jan 27, 2017 10:38 am
by lachlaan
Official client is also crashing? Have you updated your video drivers recently? If so, roll back to the previous version that worked and try again.

Re: Crash on start up bug

PostPosted: Fri Jan 27, 2017 12:56 pm
by Dorrian
lachlaan wrote:Official client is also crashing? Have you updated your video drivers recently? If so, roll back to the previous version that worked and try again.

Official client works, the problem started out the blue I updated my drivers and still same issue. Note that I was playing fine recently with no issues up until yesterday 1-26-2017

Re: Crash on start up bug

PostPosted: Fri Jan 27, 2017 1:46 pm
by Dorrian
changed drivers
GEFORCE GAME READY DRIVER

Version: 372.70 WHQL
Release Date: 2016.8.30
Operating System: Windows 10 64-bit

using Nvida 650-TI boost and it seems to have FIXED my issue. Will report back here if it breaks again :P

Re: Crash on start up bug

PostPosted: Fri Jan 27, 2017 1:52 pm
by Kandarim
Indeed, a driver rollback should fix the issues. There seems to be something fishy with the 378.49 driver and JOGL.

Re: Crash on start up bug

PostPosted: Sun Jan 29, 2017 5:11 pm
by daopa
Just would like to note, I experienced the same issue with the latest Nvidia driver 378.49.

Re: Crash on start up bug

PostPosted: Sun Jan 29, 2017 5:56 pm
by Kandarim
yup, this is specifically with 378.49. You can fix it by downgrading your drivers, using the default client, or calling the custom clients through a .bat file (see their respective threads, at least for mine).