Scents in houses

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Scents in houses

Postby Judaism » Wed Dec 14, 2016 3:30 pm

Since for retarded reasons my idea to set-back locks on houses got removed to VOH, I feel its nessesarly to atleast fix the bug that alot of people have been abusing even before locks on houses and which I quickly coudn't find mentioned @bugs & technicalities. Scents/crimes should last even after a house is destroyed, currently thats not the case.
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Re: Scents in houses

Postby Goodman12 » Wed Dec 14, 2016 4:14 pm

+1
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The rest are just vets pk'ing newbs
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Re: Scents in houses

Postby Nsuidara » Wed Dec 14, 2016 4:51 pm

Judaism wrote:Since for retarded reasons my idea to set-back locks on houses got removed to VOH, I feel its nessesarly to atleast fix the bug that alot of people have been abusing even before locks on houses and which I quickly coudn't find mentioned @bugs & technicalities. Scents/crimes should last even after a house is destroyed, currently thats not the case.

-1
why ? because lock exsist or not...
when you example made 500s from silver.. if you end.. you destroy small house... (fast in self pcalm...) and build new...

SO! your arguments for remove lock from houses is 0 ....

but i still don't care remove or not...
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Re: Scents in houses

Postby Judaism » Wed Dec 14, 2016 4:54 pm

***** off retard this is a bug, not an idea. If you have seriously abused this as we all have suspicious about, you should be punished harder or equally to Heffernan.
Last edited by Judaism on Wed Dec 14, 2016 4:57 pm, edited 1 time in total.
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Re: Scents in houses

Postby Kandarim » Wed Dec 14, 2016 4:55 pm

scents should just spawn outside like all other objects in the house.
I have neither the crayons nor the time to explain it to you.
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Re: Scents in houses

Postby Darwoth » Wed Dec 14, 2016 5:18 pm

yeah this bug has annoyed me for a long time, pisses me off to hit something where i know they are dropping counterfeit and poison scents and not be able to get to them. heard it was going to be fixed sometime soon.
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Re: Scents in houses

Postby Nsuidara » Wed Dec 14, 2016 6:07 pm

Judaism wrote:***** off retard this is a bug, not an idea. If you have seriously abused this as we all have suspicious about,

no comment...
in words kuku be: crybaby tard...

Judaism wrote:you should be punished harder or equally to Heffernan.

for ?
I never used buggy... what you and your members do... many times use bugs... for kill other player...
you should be punished more and harder to Heffernan... Heffernan don't anybody kill....


and your argument still 0...
but i again said... JC can remove lock houses... or not... rly i don't care, i'm not use buggy ...

end comment from me... this topic is usless :)
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Re: Scents in houses

Postby Judaism » Wed Dec 14, 2016 7:03 pm

You are absolutely retarded, no one asked for you or mentioned you in any case. Get the ***** out of this bug report thread and stop derailing, as you did with my ''idea'' aswell.
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Re: Scents in houses

Postby Chrumps » Wed Dec 14, 2016 7:05 pm

Actually there should be a smart way to get away with certain nasty scents.
Not to mention it is possible to make an alt just for the purpose of debasement or poisoncraft.

BTW, what about whales ?
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Re: Scents in houses

Postby Judaism » Wed Dec 14, 2016 7:08 pm

Chrumps wrote:BTW, what about whales ?


Whales are somewhat a different story, however the scents should in my opinion be somewhere on the water in that case. But I find that much more tolerable than burning down your houses on purpose.
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