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windmill issues

PostPosted: Fri Jun 10, 2016 5:52 am
by Silverfish
1) when the grinding wheel is not empty, the second (other type) flour is thrown away/wasted if u try to grind (no warning)
2) staircase walls unable to put wallpaper on
3) wallpapers graphic scale vertically to the wall height and it doesnt look nice - only jute wallpaper looks ok

Re: windmill issues

PostPosted: Fri Jun 10, 2016 6:02 am
by TotalyMeow
Silverfish wrote:1) when the grinding wheel is not empty, the second (other type) flour is thrown away/wasted if u try to grind (no warning)
2) staircase walls unable to put wallpaper on
3) wallpapers graphic scale vertically to the wall height and it doesnt look nice - only jute wallpaper looks ok


1 It's supposed to be that way. Be sure to empty your mill when you're done.
2 I'm not sure how we can change that other than moving the stairway out from the wall.
3 It wouldn't look nice to have it stop in the middle of the wall, either. Neither would it look good to vertically pattern it. Do you really need to paper your windmill?

Re: windmill issues

PostPosted: Fri Jun 10, 2016 6:44 am
by Silverfish
TotalyMeow wrote:
Silverfish wrote:1) when the grinding wheel is not empty, the second (other type) flour is thrown away/wasted if u try to grind (no warning)
2) staircase walls unable to put wallpaper on
3) wallpapers graphic scale vertically to the wall height and it doesnt look nice - only jute wallpaper looks ok


1 It's supposed to be that way. Be sure to empty your mill when you're done.
2 I'm not sure how we can change that other than moving the stairway out from the wall.
3 It wouldn't look nice to have it stop in the middle of the wall, either. Neither would it look good to vertically pattern it. Do you really need to paper your windmill?


1. Ok
2. There are no issues in the houses, which have stairs too, so maybe some small fix in the footprint/accessible floor area
3. a) we can have 4x higher wallpaper graphics wchis is cut to the area instead of shrink (I can provide the graphics if its going to be fixed that way :) )
3. b) the paper option is available so the paper bad look is an issue ;)
3. c) how can I remove the paper? Could we wash the walls with a wet ragball to remove the papers? :mrgreen:

Re: windmill issues

PostPosted: Fri Jun 10, 2016 2:03 pm
by MarpTarpton
Ragball for removing is a good idea. However, you aren't supposed to wall paper tall walls (churches, windmills). To put it in realistic terms, your Salemite made wallpaper for houses but you, the player, are trying to put it on tall walls. Recipes for tall wall wallpaper were lost a thousand years ago. So your poor little Salemite has to stretch the wallpaper to make it fit your needs. Your Salemite understands how ridiculous it is to try to wallpaper a church or a windmill. But unfortunately he has no control over the whims of the aesthetic prone player who controls him.

You will note that you can paper the staircases on the second floor but not the third. This is because the staircase is actually in the wall in the second floor. Not so in houses, but I'm pretty sure the height of the wall is messing with the distance code. I will have JC increase the range of wallpaper application positioning by a tile. However, we don't intend to add tall wall wallpaper any time soon - but for those of you who have sullied perfectly good windmill/church walls, we may sell wallpaper removal devices on the cash shop or something.