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i have 15 silver in hand

PostPosted: Sat Jun 13, 2015 4:40 am
by Kayron_Jarvis
i have 15 silver in hand and I can not do ne with it.
the mouse at this pint may not be there as I can not do on think with it/click on ne think. I can not put on the floor. I can not open a box to put it in.

the one think that works is the key a,w,d,s

at that I can not play the game!!

Image

Re: i have 15 silver in hand

PostPosted: Sat Jun 13, 2015 4:42 am
by Rubberduckbandit
Press tab...

Re: i have 15 silver in hand

PostPosted: Sat Jun 13, 2015 9:31 am
by MagicManICT
You can do as Rubberduckbandit says and use the tab key to open your inventory, and then you can then put the silver down.

Silver cannot be dropped on the ground. When you have an item "in hand" (on the cursor), you can't interact with anything unless the object you're clicking on is designed to interact with the one you're holding. In a lot of ways, the controls of the game are pretty dated. They are pretty easy to get the hang of with the exceptions of a few quirky things like this we've gotten used to being programmed in for us in modern games.

Re: i have 15 silver in hand

PostPosted: Sat Jun 13, 2015 3:19 pm
by Kayron_Jarvis
ok that worked.
is there ne plan to add/fix so we can just click on the inventory icon?

Re: i have 15 silver in hand

PostPosted: Sat Jun 13, 2015 8:52 pm
by MagicManICT
This is on a long list of "minor bugs/conveniences" that should be fixed or implemented eventually. First is getting a solid game down. If it was something a modder could do, they probably would have. I've not dug into the code myself, so don't know what kind of information the client sends to the server.

Re: i have 15 silver in hand

PostPosted: Sat Jun 13, 2015 10:08 pm
by Kandarim
Pure UI logic, sadly not all users are logical.

There is indeed no easy fix for this in the current system. The reasoning is as follows: when you are dragging an item around, a specific mousehandler handles the clicks. In case you click on a button, the handler tries to drop the item on the button. This fails, as the button does not know what to do, so it gets bumped along the chain until it eventually ends up in the 3d world, where it is [as far as the client is concerned] adequately handled. The client does not contain the logic to know you can't actually drop silver: all it knows is that it sent the request to do so to the server. Hence, nothing happens because the server does not do so.

I vote more that this is a leftover from the old mechanic which did not let us drop silver/purses. As purses are now droppable, I see no reason why the silver itself should be a single exception.

Re: i have 15 silver in hand

PostPosted: Sat Jun 13, 2015 10:24 pm
by MagicManICT
Kandarim wrote:I vote more that this is a leftover from the old mechanic which did not let us drop silver/purses. As purses are now droppable, I see no reason why the silver itself should be a single exception.


Good point, and thanks for digging into this. I have to agree with this fix for now, but lets get a very visible world model for silver first before the implementation!