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Windmill disappeared!

PostPosted: Sat Dec 13, 2014 12:23 pm
by NemesisD666
Yesterday, before the new patch, I had a windmill. I built it only few days ago, but it disappeared after a new patch. How could it happen? Did someone have such problems? :evil: And I have problem with repairing. It's required now twise as more materias than it's written in Announcements.

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 12:42 pm
by JohnCarver
Read the December patch warnings. You most likely didn't' repair it to full before the patch.

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 12:55 pm
by NemesisD666
JohnCarver wrote:Read the December patch warnings. You most likely didn't' repair it to full before the patch.

Ok, but what about the windmill, it was only 3 days built, I did'n use it, and it wasn't broke.

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 12:55 pm
by JohnCarver
Is your land claimed?

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 5:34 pm
by NemesisD666
JohnCarver wrote:Is your land claimed?

It was clamed near windmill.

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 6:05 pm
by Thor
Why on earth would you build a windmill on unclaimed land?

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 7:13 pm
by NemesisD666
Thor wrote:Why on earth would you build a windmill on unclaimed land?

Had no money when it was built.

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 7:50 pm
by MagicManICT
NemesisD666 wrote:
Thor wrote:Why on earth would you build a windmill on unclaimed land?

Had no money when it was built.


Given the materials to build a windmill, why would you do this? It's cheaper to extend your claim rather than replace or repair the mill.

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 7:55 pm
by grapefruitv
Why would you build windmill, if you're not wealthy, in the first place?

Re: Windmill disappeared!

PostPosted: Sat Dec 13, 2014 8:54 pm
by JohnCarver
JohnCarver wrote:*Hit Points on buildings are being drastically re-balanced and changed. As such, buildings that only have 1-2 decay ticks might suffer very severe side-effects after the patch. In addition to this, hit points upon repair is being reduced. As a result, ALL Pilgrims should take special care to make sure their buildings are 'topped off' and do not have any decay ticks or else they will most likely lose them to a single decay tick after the patch. Alternatively, you can ensure they are all on claim and will not suffer decay ticks in general, however, they may still turn a terrible color of red and then be much harder to repair than simply building a new one.


From the warning's thread.