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Crashing? Error screen...

PostPosted: Mon Sep 17, 2012 6:20 pm
by ElenaDelany
Ok, I just got this key today, so I'm still VERY new to the whole scene. I got in and played for a while, logged out, logged back in later and played some more, then, the game crashed, and has been crashing on me ever since. I'm able to login, and even get into town but as soon as I do, it freezes and a "Haven Error" box pops up saying there was an error and that its been reported and then it closes.... am i doing something wrong? How do I fix this? Or is this out of my control?

Re: Crashing? Error screen...

PostPosted: Mon Sep 17, 2012 6:41 pm
by staxjax
Next time you crash click details, copy the error report, and post it here.

Re: Crashing? Error screen...

PostPosted: Mon Sep 17, 2012 6:43 pm
by MagicManICT
First, we can't help you unless we know what the error is. You should have gotten a dialog box popup after a crash with information about the errors. Copy and paste the text from any "Exceptions" tabs into a post. (For courtesy, use the [code] tags.)

Second, you might have hardware or software related problems. It could be helpful to know what video card and driver version you have and what operating system your running. Other information may be necessary, too, depending on the problem.

Follow up and we might be able to provide some help.

fake edit: ninja'd by staxjax

Re: Crashing? Error screen...

PostPosted: Mon Sep 17, 2012 9:59 pm
by ElenaDelany
I cleared the cache in java and it seemed to work for a while but now i'm back to the error screen.

Code: Select all
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1280 (invalid enumerant)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:382)
   at haven.HavenPanel.run(HavenPanel.java:416)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1280 (invalid enumerant)
   at haven.GOut.checkerr(GOut.java:84)
   at haven.GLState$Applier.apply(GLState.java:469)
   at haven.GOut.apply(GOut.java:160)
   at ISmoke.draw(ISmoke.java:97)
   at haven.RenderList.render(RenderList.java:207)
   at haven.RenderList.render(RenderList.java:218)
   at haven.PView.draw(PView.java:169)
   at haven.MapView.draw(MapView.java:656)
   at haven.Widget.draw(Widget.java:454)
   at haven.Widget.draw(Widget.java:459)
   at haven.GameUI.draw(GameUI.java:310)
   at haven.Widget.draw(Widget.java:454)
   at haven.Widget.draw(Widget.java:459)
   at haven.RootWidget.draw(RootWidget.java:61)
   at haven.UI.draw(UI.java:135)
   at haven.HavenPanel.redraw(HavenPanel.java:270)
   at haven.HavenPanel$1.display(HavenPanel.java:88)
   at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
   at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
   at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)


Now, forgive me if i get this wrong, I'm not very good with the hardware part of computers lol. The operating system is Windows XP, as for the video card... that's something i've nevered wondered about before lol, Intel graphics media accelerator 3150. As for driver version umm... WDC WD1600BEVT-60A23T0 again, i'm not very familiar with the inside of computers lol. It may just be that this computer is too umm...weak lol to run this game, though I play another game that is way bigger and more demanding and it runs that one perfectly. But who knows.

Re: Crashing? Error screen...

PostPosted: Mon Sep 17, 2012 10:08 pm
by MagicManICT
You have the right idea and probably have the right information. You can get your graphics card and driver version by running a program called "dxdiag.exe" from Start>Run.

Given the error, you have a driver compatibility issue. Intel has had spotty driver support in the past and they quit supporting WinXP drivers a few years ago if I've read a few things correctly. There might be a factory or third party driver that will work if you can upgrade to Win7. See the first few posts in this thread: viewtopic.php?f=10&t=96

Re: Crashing? Error screen...

PostPosted: Mon Sep 17, 2012 10:14 pm
by staxjax
You most likely need to upgrade your drivers to the most recent ones from Intel. They can be found here:

http://downloadcenter.intel.com/Detail_ ... 5&lang=eng

If that doesnt work, one of your only other alternatives would be to install windows7 on your netbook (I'm just guessing you are running a netbook with the Intel Atom processor here). For furthur reading and possible solutions to your problem see this thread:

viewtopic.php?f=10&t=96