Feb. Patch Bugs (that even the smartest people could miss)

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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Heffernan » Sat Apr 04, 2015 8:53 pm

alloin wrote:
pistolshrimp wrote:
Heffernan wrote:just noticed u can enter owned water tiles on a canoe without committing crimes


LOL. Heffernan you're the best, don't ever leave us.

:lol: :lol: :lol:
+1


wot? its a bug

edit: nvm seems not, its used to ppl cant block water tiles
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Kralith » Sat Apr 04, 2015 9:39 pm

Today i have wonder why my torch looks like it would be empty, then when i walk some steps the circle of light will be shown.
Go back, ground shows no circle of light.
The i have noticed that on the other side a fire turn up.
If it turn up, the circle of light is gone. I walk some step to turn it out the circle of light comes back.

Is this intended?
Could only be one light source there at the same time?
Or is it a bug?
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby lachlaan » Sat Apr 04, 2015 10:14 pm

I believe it's something like 3 light sources. For example after spamming fires to break the first layer of a fresh mine, after you light the 3rd one you never really get any more than that showing the light. Can't remember if new ones put old ones out or how it works, but I just finished a fresh mine for rubble access, so am sure i'll find out in a sec :D
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Yes » Sat Apr 04, 2015 10:23 pm

lachlaan wrote:Can't remember if new ones put old ones out or how it works, but I just finished a fresh mine for rubble access, so am sure i'll find out in a sec :D

Sometimes it does, sometimes it doesn't
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Kralith » Sat Apr 04, 2015 10:30 pm

But i think i had only one lightsource on the claim.
Remember have only burn one fireplace.
But the torch in my hand was not showing the light.
Remember that there was always show up both in the house, the burning stove and my torch.
That is the cause that i'm wonder.
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby reeper_aut » Wed Nov 25, 2015 12:12 am

potato and potato chunk still give the same amount to coops
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby ArgentRhapsody » Sun Nov 29, 2015 4:58 am

cotton for some reason weighs more when woven into cloth??

where is the law of conservation of matter
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Kandarim » Sun Nov 29, 2015 10:39 am

it doesn't weigh more when you're not conserving cotton IIRC. that's just a trade off between utility and reason.
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby Zapt13 » Sun Nov 29, 2015 6:53 pm

If you have +Weaving or +Production in your equipment, then you turn fewer than 10 cotton pieces in to a cloth. The mass of cloth doesn't change, unfortunately, so a cloth made from 7 cotton weighs the same as a cloth made from 10 cotton.

Seems like it could be tracked on the server, have 9 different cloth objects which weigh different amounts in order to combat this. But for now, enjoy the creation of matter!
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Re: Feb. Patch Bugs (that even the smartest people could mis

Postby MagicManICT » Sun Nov 29, 2015 11:08 pm

Zapt13 wrote:If you have +Weaving or +Production in your equipment, then you turn fewer than 10 cotton pieces in to a cloth. The mass of cloth doesn't change, unfortunately, so a cloth made from 7 cotton weighs the same as a cloth made from 10 cotton.

Seems like it could be tracked on the server, have 9 different cloth objects which weigh different amounts in order to combat this. But for now, enjoy the creation of matter!


Might be better to think you are more efficient at the spinning and weaving of cotton into cloth, so you waste less. It certainly makes a lot more sense to me.
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