Stupid ***** error i am ***** getting please help.

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Stupid ***** error i am ***** getting please help.

Postby Waffles72 » Tue Sep 01, 2015 3:59 am

It keeps giving me this error and its pissing me off.Every time i log in it will show a black screen all the toolbars and then a error report....

java.lang.RuntimeException: haven.GOut$GLInvalidEnumException: GL Error: 1280 (invalid enumerant)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:420)
at haven.HavenPanel.run(HavenPanel.java:455)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLInvalidEnumException: GL Error: 1280 (invalid enumerant)
at haven.GOut.glexcfor(GOut.java:96)
at haven.GOut.checkerr(GOut.java:107)
at haven.GLState$Applier.apply(GLState.java:530)
at haven.GOut.apply(GOut.java:203)
at haven.FastMesh$Compiler.get(FastMesh.java:90)
at haven.FastMesh.draw(FastMesh.java:316)
at haven.FastMesh.drawflat(FastMesh.java:336)
at haven.MapView$Clicklist.render(MapView.java:813)
at haven.RenderList.render(RenderList.java:249)
at haven.MapView.checkgobclick(MapView.java:930)
at haven.MapView.access$1000(MapView.java:43)
at haven.MapView$Hittest.run(MapView.java:1352)
at haven.MapView.undelay(MapView.java:949)
at haven.MapView.draw(MapView.java:1042)
at haven.GameUI.drawFiltered(GameUI.java:659)
at haven.GameUI.draw(GameUI.java:667)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.RootWidget.draw(RootWidget.java:131)
at haven.UI.draw(UI.java:165)
at haven.HavenPanel.redraw(HavenPanel.java:298)
at haven.HavenPanel$1.display(HavenPanel.java:94)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Waffles72
 
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Re: Stupid ***** error i am ***** getting please help.

Postby JohnCarver » Tue Sep 01, 2015 4:52 am

Not familiar with this one. What client?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Stupid ***** error i am ***** getting please help.

Postby Kandarim » Tue Sep 01, 2015 8:27 am

have a look here
If I had to hazard a guess, it'd be because your graphics card does not support the correct version of OpenGL. This may be because its drivers are outdated or because it simply cannot support the required version (OpenGL 1.4 if I remember correctly).
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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