lachlaan wrote:if you look at the ingame profiler screenshot you'll see that it's just huge drops in framerate intermittently
I was assuming those came about as a result of you porting to and fro Boston or walking in and out of a house or something like that. Are you saying that is not the case?
Even so, though, judging from the tooltips in that screenshot, they do by no means look like "one or two second" freeze-ups, but rather like a couple of seconds of ~5 FPS performance. There's clearly a rather large difference between the two, so please clarify which one it is.
lachlaan wrote:to be fair feel like the game has frozen, since a lot of times it won't take any input unless I manage to sync the click/key press with the right part of the frame.
That shouldn't under any circumstances be the case; input events queue up regardless of when they take place. If this is the case, then I suspect that it is something external to the client that makes it happen; perhaps something that puts load on the system in general. I have previously seen people having huge problems caused by Skype bogging down their system; could this be your problem?