Okocim wrote:but moving spawn point of character 2 tiles away if on boat is a good solution for me.
Would lead to walljumps, I imagine, unless I understood you wrong.
Okocim wrote:but moving spawn point of character 2 tiles away if on boat is a good solution for me.
Glennfinnan wrote:Okocim wrote:but moving spawn point of character 2 tiles away if on boat is a good solution for me.
Would lead to walljumps, I imagine, unless I understood you wrong.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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