Snake bug

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Snake bug

Postby wiatrak » Thu Feb 27, 2014 2:28 am

I've noticed that when snake collides with object (happened with cliff once afair) he stops moving just to teleport and bite the player after a short time, anyone noticed that also?
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Re: Snake bug

Postby Champie » Thu Feb 27, 2014 4:28 am

Yes, in both the last world and the current world I have been a victim of this problem on a few occasions.

Additionally, my character will sometimes run RIGHT OVER a snake when using Bullrun. It has happened many times and I am certain that it is either a bug or a simulation of a failure to hit. I'd be interested in any information clarifying this as a bug or as an acceptable behavior.
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Re: Snake bug

Postby Stumpfather » Fri Feb 28, 2014 10:14 pm

I too have fallen victim to ninja ghost snake. Snake becomes invisible and teleports to bite character who is running away top speed after colliding with object (cliff). Character much faster movement than snake, then suddenly snakebit.
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Re: Snake bug

Postby Vigilance » Sat Mar 01, 2014 7:00 am

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Re: Snake bug

Postby Blood » Sat Mar 01, 2014 7:15 am

I came across this last night, I thought he has stopped but I was running through rabbits at the time and i heard a rabbit pounce at him. I have a suspicion that they go invisible and continue to chase as he didn't reappear until I hit a river.
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